The car in American literature, history, and culture, provides hope and makes it possible to relocate, transcend social status, and reinvent oneself. In this class we will examine how the car allows Americans to navigate identity in new ways. Readings include: Fitzgerald, Stein, Steinbeck, Escovedo-Colton, Nabokov, Barrett, Walker, Murray, Simpson, Wolfe, Kerouac, Davis, Freeman, Gilroy, Lucasi, Hamper, Moore, and Nass.
A new installment in the Design Theory & Methodology series for Spring Quarter. We will explore topics in design, engineering and manufacturing in the process of restoring a classic American car (1962 Cadillac DeVille). We will consider questions such as:What defines a "classic" car? What makes a product classic?What makes a "luxury" product? How has the notion of luxury changed over time?What does the design of the car say about American identity? How has this identity changed over time, and how is it expressed now?Who was the user then, and why did it appeal to them? What about it... Read More
Focus is on the prospects for urban sustainability, including social, economic and environmental dimensions. Course examines the main problems facing urban areas, how they are assessed, and the policies and programs that try to address them through a team-based service learning project. Topics depend on projects but potentially include sustainability indicators, ecological footprint, air and water quality, climate change, and sustainable energy and transportation policies.
Environmental, economic, and equity aspects of urban transportation in 21st-century U.S. Expanded choices in urban and regional mobility that do not diminish resources for future generations. Implications for the global environment and the livability of communities.
The feature of storytelling facilitates iterative project work in an evolving collaborative development and experience in the class designed to use a variety of narratives-verbal, non-verbal, cinema, and sound- to consider what people do in cars. Personal action and affect is examined through a parallel of real, non-fiction, fiction, fantasy and other narrative depictions of car behavior to in-class experiments and design challenges, with implications for car design and user interface. Stories attached to an idea or a discovery, are considered through movies, design challenges, short... Read More